Summary
Overview
Work History
Education
Skills
Areas Of Interest
Professional Bio
Internship Goals
Career Aspirations
Languages
Timeline
Generic

Napat Kongsomboon

Wellington,WGN

Summary

I am seeking an internship opportunity where I can apply my post-production sound skills in a professional film, animation, or game development environment.

I am a Post-Production Sound Engineer and Composer with 3 years of experience specializing in sound design, Foley, audio cleanup, editing, and mixing for film, animation, and music industries. I am proficient in Ableton Live, Pro Tools, and iZotope RX, with a growing focus on Dolby Atmos mixing and game audio production. Currently, I am pursuing a Master’s in Post-Production (MFA Creative Practice) at Victoria University of Wellington, where I aim to deepen my expertise in post-production sound for film and animation while exploring game audio technologies and interactive sound design. I am currently seeking an internship opportunity where I can apply my skills in post-production sound for film, animation, or game audio development. I am particularly interested in working at Park Road Post, PikPok, and other relevant post-production or game studios in Wellington.

Overview

2026
2026
years of professional experience

Work History

Collaborating Artist

  • Currently collaborating with rising music artist/singer/utaite 'itsraineverday' on a music album, combining cinematic composition and contemporary sound production

Post-Production Sound Engineer

Freelancer
01.2021 - Current
  • Provided sound design and Foley for three Level 400 animation projects (MDDN 432) under Fanni Fazakas’s master's students, receiving outstanding results and positive feedback
  • Assisted with fine cut and audio cleanup using iZotope RX for the Film 310 project 'Dreams are Measured in Seconds' by Tiana Graham
  • Specialized in dialogue editing, mixing, and mastering for various film and animation Projects

Personal Sound Engineer

Sirisan Sobansiri
01.2021 - Current
  • Company Overview: Thai Guitarist
  • Worked as a recording, mixing, and mastering engineer for Sirisan Sobansiri’s PhD projects
  • Notable project 'Hana Wa Saku', a cover of a renowned Japanese song
  • Thai Guitarist

Composer

NK SONICO
01.2018 - Current
  • Company Overview: YouTube Channel
  • Created original compositions and covers of video game and Japanese anime soundtracks
  • Notable work: Cover of 'Ezio’s Family' from Assassin’s Creed
  • Developed a signature orchestral and synthesizer hybrid composition style
  • YouTube Channel

Education

Bachelor of Sonic Art and Music Technology -

Victoria University of Wellington

Master of Fine Arts - Creative Practice - Post-Production

Victoria University of Wellington
03.2025

Skills

  • Post-Production Audio
  • - Sound editing

    - Audio cleanup

    - Foley

    - Mixing

    - Mastering

  • DAWs & Software
  • -Ableton Live

    - Pro Tools

    - IZotope RX

  • Music Composition
  • - Orchestral compositions Synthesizer-based compositions

    - Hip Hop

    - Trap Lo-Fi

    - Cinematic / Trailer

  • Game Audio Tools (Learning)
  • - Wwise

    - FMOD

Areas Of Interest

Post-Production Sound for Film & Animation, Game Audio, Audio cleanup and restoration, Dialogue editing, Foley and sound design, Mixing and mastering, Sound implementation and interactive sound design, Adaptive music for games, Game engine audio integration (Wwise, FMOD)

Professional Bio

Napat Kongsomboon is a post-production sound engineer and composer specializing in sound design, Foley, audio editing, and mixing for film, animation, and music industries. With 3 years of professional experience, Napat has worked on various projects, including post-production sound for animation, independent films, and music composition for game-related content. After earning a bachelor's degree in Sonic Art and Music Technology at Victoria University of Wellington, Napat collaborated on multiple post-production projects, including sound design for Level 400 animation productions (MDDN 432) and audio cleanup for the Film 310 project 'Dreams are Measured in Seconds'. As a composer, Napat runs NK SONICO, a YouTube channel specializing in orchestral and synthesizer-based compositions. Notable achievements include a cover of 'Ezio’s Family' from Assassin’s Creed, showcasing a unique blend of cinematic and contemporary music production techniques. Currently pursuing a Master’s in Post-Production (MFA Creative Practice), Napat is expanding expertise in Dolby Atmos mixing, game audio production, and interactive sound design. Seeking an internship opportunity in post-production for film, animation, or game audio, Napat is eager to contribute sound editing, mixing, and audio restoration skills to professional projects.

Internship Goals

I am seeking an internship opportunity where I can apply my post-production sound skills in a professional film, animation, or game development environment. I am particularly interested in interning at Park Road Post, PikPok, or other relevant post-production and game studios in Wellington., Gain hands-on experience in professional audio cleanup, dialogue editing, and mixing., Work in real-world post-production environments, contributing to film, animation, or game projects., Expand knowledge in Dolby Atmos, spatial sound, and adaptive music for games., Build connections with industry professionals in the post-production and game audio sectors.

Career Aspirations

In the next five years, I aim to establish myself as a sound engineer in the film and gaming industries, working on post-production sound, immersive audio, and game sound design. Being based in Wellington, New Zealand, I am particularly interested in working for Park Road Post, a leading post-production house specializing in cinematic sound design, Foley, and Dolby Atmos mixing. Additionally, I would love to work for PikPok, a prominent game development company, to refine my skills in interactive sound design and game audio implementation. I also plan to engage in high-quality freelance work, providing mixing, mastering, and post-production services to independent filmmakers, game developers, and musicians. My long-term aspiration is to work on major film productions, AAA game projects, and immersive media experiences, contributing innovative and immersive soundscapes to the industry.

Languages

English
Full Professional
Thai
Native or Bilingual

Timeline

Post-Production Sound Engineer

Freelancer
01.2021 - Current

Personal Sound Engineer

Sirisan Sobansiri
01.2021 - Current

Composer

NK SONICO
01.2018 - Current

Collaborating Artist

Bachelor of Sonic Art and Music Technology -

Victoria University of Wellington

Master of Fine Arts - Creative Practice - Post-Production

Victoria University of Wellington
Napat Kongsomboon