Hello there! I'm Saurav Sikarwar, a game programmer driven by an insatiable passion for crafting captivating digital worlds. From the age of 7, gaming became my world, and today, programming has seamlessly intertwined with my childhood dreams.
In the last 8 years, I've focused on game development using Unity3D and mastering C++ OpenGL graphics programming. I've worked on various projects to develop game mechanics, dynamic levels, character customization system, network programming using plugins, and AR/VR/MR. In my recent experience at Sony, I also got a chance to learn graphics programming, and some techniques to utilize GPU optimally. I have also been developing my custom game engine named TS_ENGINE using OpenGL, and C++.
I'm eagerly anticipating the next chapter of my career at the Media Design School, Auckland, where I aim to deepen my understanding of game programming and collaborate with creative minds in our field. Alongside this, I'm actively seeking part-time opportunities and am eager to apply my skills and continue evolving within the industry.
edX Verified Certificate for Computer Graphics